All preliminary round games as well as playoffs will be three periods. In the event of a goal spread of 5 or more goals in the 3rd period it will be run time until such point the goal spread becomes 4 or less. Games can end as ties in pool play. In playoffs games will go to 5 minute 5 v 5 overtime followed by 3 player shootout. Sudden-death shootout (both teams get to shoot each round).
Period lengths for the preliminary round games are 15-15-15 minute stop time for all age groups: U18, U16, U15, 2006, 2007, 2008, 2009, 2010, 2011, 2012.
Pre-game warm-ups will be three minutes.
All games are played under USA/Minnesota Hockey rules unless otherwise noted.
All players must wear approved helmets with the approved face mask as defined by USA Hockey rules. Helmets must always be worn on the bench. Mouth guards and neck guards are recommended but not required for both American and Canadian teams. Any player on the ice during a game without the proper equipment will receive an automatic misconduct penalty.
The tournament will assume no liability for personal injury to participants or spectators during the event.
Contact/checking will be allowed at the Boy’s 2006 level and older.
Slapshots will be permitted at all levels. Tag-up off sides will be used at all levels.
During a shorthanded situation, the shorthanded team will be allowed to ice the puck (original rule will be used).
A maximum of 20 players may be rostered for any team.
A team’s roster is frozen at the time the team starts their first game – no additions will be allowed.
All players must play at their age level or older – players may not play at a younger age level.
Teams that knowingly and/or intentionally play an ineligible aged player will receive an automatic 3-0 forfeit loss for all games.
Any eligibility protest must occur before the start of the game and must come from the head coach to be valid.
Invalid protests will result in a 5 minute bench major for the challenging team.
A player may participate on more than one team when the teams are in separate age levels (example: play on a U15 and 2006 team). TOURNAMENT FORMAT
Competition format will consist of round-robin play followed by seeded bracket and/or place games. Teams listed first in parings will be considered the home team and will be asked to wear the light colored jerseys when possible. •Once a team is confirmed for the tournament there will be no refunds under any circumstance.
Teams will be able to earn up to 2 points per game. Two (2) points for a game win, one (1) point for a game tie, zero (0) points for a game loss.
All games will be completed in the set amount of time allowed in the schedule. If time becomes an issue ice resurfacing may be skipped within reasonable terms.
Each team will be permitted one (1) 60 second time out per game.
Teams must be ready to play 15 minutes prior to the scheduled game time. Games may start earlier when time permits and when both teams are ready.
Minor: 2 minutes — Major: 5 minutes — Misconduct: 10 minutes — Fighting: Game Disqualification.
Checking from behind counts as two penalties. A player may receive either 2 or 5 minute penalty at the (discretion of the referee):If assessed a 2 minute penalty, the player will receive an additional 10 min misconduct. However, if the player gets ejected from the game within the last ten minutes of the third period, they will receive a one game suspension. If assessed a 5 minute penalty, the player will receive an additional game misconduct. If an injury results from any checking from behind, the player will receive a 5 minute match penalty and a game misconduct.
Any player receiving 4 penalties in one game will be disqualified for the remainder of that game.
A maximum differential of six goals per game will be used for standings/tiebreaker purposes. ex. A score of 14-3 becomes 9-3; a score of 8-0 becomes 6-0.
THE TOURNAMENT DIRECTOR RESERVES THE RIGHT TO MAKE ANY DECISIONS REGARDING TOURNAMENT RULES, FORMAT, ETC. FOR THE OVERALL GOOD OF THE EVENT. Tournament director can be contacted email@example.com.
Handshakes will take place after each game.
IF TEAMS ARE TIED IN THE STANDINGS, THE FOLLOWING TIE BREAKING RULES WILL APPLY (in order):
- HEAD TO HEAD (results in the games played between the tied teams) Note: If a team defeated the other team(s) that they are tied with, they will be ranked ahead of those other teams.
- GOAL DIFFERENTIAL – GOALS FOR MINUS GOALS AGAINST IN ALL GAMES PLAYED. Note: In a given game the goal differential will be a maximum of (6) regardless of a greater goal differential. Ex: 15-2 = 8-2
- FEWEST GOALS ALLOWED FOR ALL GAMES PLAYED
- PERIOD POINTS (won by each team). 2 points for each period won
1 point for each period tied
1 point for a shutout in a period
- FEWEST MINOR PENALTIES IN ALL GAMES PLAYED.
- FEWEST TOTAL PENALTY MINUTES IN ALL GAMES PLAYED.
- COIN TOSS